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Computational Fluid Dynamics (CFD) simulation accuracy is often sensitive
to the quality of the computational mesh - meshes that are
less skewed are usually preferred. At the same time the
computational grid has to match any complex shapes that are normally
encountered in engineering applications.
Mbrick3 is a piece of software based on a "brick" approach for
building the geometrical structure of the mesh while allowing
the shapes to be fitted (matched) to the bodies present in the
simulation. Currently the generated meshes are output in the format
required by the unstructured code
PHYSICA
but the meshes can be used by any CFD code allowing block-structured
mesh. The mesh generation code Mbrick3 was developed by me over
the years in the course of working on various computational engineering
projects. It is now part of
Physica3g.
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